With the sudden absence of places to show artwork amid the coronavirus pandemic, many artists are looking at digital platforms for showing work. I have been learning to make a scale model of a gallery space in Blender, a free and open source 3D creation software, and I hope to move into a game engine in the future to make an environment that a viewer can walk through. Until then, I figure it could be helpful to many to share a walk-through of how I'm making my model in Blender. Right now I'm laying out a duo exhibition with Josie Johnson. Here are some shots of what I've rendered so far: And this is what the model looks like not rendered: It's a work in progress!
Read on to see the tutorial. |
This journal documents my research relating to the animal in digital media since the 1970’s, which marks the birth of the environmental movement and the start of the digital age.
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November 2020
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